By taking his skill for elevating absurdity and adding living comic book character Dolph Lundgren in a lead role, DON’T KILL IT strikes gold.
Lundgren’s turn as a cocky demon hunter draws its share of cheers, but Mendez also draws a tremendous amount of fun from the body-hopping mechanic of the demon. The necessity by the protagonists to catch the demon via non-lethal means adds a layer of tension and vulnerability, with outside interference constantly complicating things. The result is a series of creative, fast-paced sequences, including a must-see set piece at town hall that spills countless gallons of blood. Major credit is due to Robert Kurtzman, who did a great job with the film’s practical effects.
As with some of Mike Mendez’s other films, fun is the key factor, in DON’T KILL IT. There is plenty of splattery spectacle on display, heaps of enjoyable one-liners, and just enough clever mythology to leave you wanting more. All the elements combine to create a great ride that you’d be hard-pressed to watch without a huge grin on your face. In fact, this writer hopes we’ll be seeing the demon hunter Jebediah Woodley again in the future.
[Note: Dolph Lundgren was kind enough to punch me following the film, which you can see below]
Don’t Kill It exists for the very simple reason that sometimes you need to scream, laugh, and be disgusted all at the same time, and in no particular order. Easily one of my favorite horror films of the year, Don’t Kill It is a batshit crazy blood fest with a clever gimmick and loads gore.